CLIMB AI
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NOT ANOTHER LEAGUE STATS SITE

ONE GAME.
ONE LEAK.
ONE CUE.

OVERPOWERED turns your match into one thing to carry into the next game — then checks whether you actually fixed it.

No tier-list rabbit hole. No wall of stats. No ten-point coaching essay.

YOUR NEXT-GAME HUNT CARD
RESOURCE DISCIPLINE

WIN THE WAVE
BEFORE THE FIGHT.

Your lane is not the main problem. Your farm drops after 15 minutes when you follow your team mid without checking available gold.

TRIGGEREvery recall after 15:00
ACTIONCheck both side waves before walking mid
PASS6.5+ CS/min across 3 relevant games
DO NOTAutopilot mid just because your team is there.
THE HUNT

It behaves more like a training plan than a profile page.

01

PLAY

Create evidence

02

ANALYSE

Rank recurring leaks

03

HUNT THE LEAK

Carry one cue

04

PLAY AGAIN

Use it next game

05

PROVE IT

Pass or fail the mission

Your stats are evidence.
They are not the product.

MOST LEAGUE TOOLS

Here are 40 numbers about your game.

You still have to decide which matter, whether they are recurring, and what to remember next game.

OVERPOWERED

Here is the one behaviour we want repeated three times.

Trigger → action → measurable pass condition. The focus stays active until the evidence changes.

YOUR NEXT GAME SHOULD HAVE A PURPOSE

PLAY LESS ON AUTOPILOT.

BUILD MY FIRST HUNT CARD